MIT researchers have unveiled a new chip that could transform how tiny, battery-powered robots navigate complex environments. The chip, named Gleanmer, enables small autonomous vehicles and other power-limited devices to build detailed 3D maps of their surroundings in real time while consuming only about 6 milliwatts of power — roughly the same as a single LED.
Traditional 3D mapping systems require significant memory and energy because they store and process every pixel from depth images. The MIT team took a different approach, combining an efficient algorithm with custom hardware to dramatically reduce both power and memory demands.
How Gleanmer Works
Instead of representing the environment with rigid cube-shaped voxels (3D pixels), the chip uses flexible ellipsoid shapes called Gaussians. These ellipsoids can be smoothly adjusted in size, shape, and thickness to match curved objects more efficiently than voxels. This compact representation captures both obstacles and free space, allowing a robot to plan collision-free paths without storing massive amounts of data.
The researchers leveraged an algorithm developed in their lab called GMMap, which generates Gaussian-based maps from depth images in a single pass. By only comparing each pixel to its immediate neighbors, the algorithm avoids storing entire images at once — significantly reducing memory footprint.
“At any point in time, we only need to store a few pixels in memory, which significantly reduces the memory footprint our algorithm requires,” said co-lead author Peter Zhi Xuan Li, an MIT graduate student.
Co-Design for Maximum Efficiency
As a robot moves, it often sees the same object from multiple angles, creating overlapping Gaussians. The chip fuses these overlapping shapes directly — without revisiting the original pixels — keeping the map compact. This principle extends throughout the design: most computations operate on compact Gaussians rather than raw pixels, enabling major energy savings.
The hardware is built to keep active Gaussians in small, fast on-chip memory right next to the processing units. This eliminates the need to fetch data from distant, power-hungry off-chip storage.
“By having a dedicated memory that just stores the objects you’ve seen in the previous few frames, you can access the data much more efficiently,” explained co-lead author Zih-Sing Fu.
Real-World Testing and Future Applications
The team tested Gleanmer on diverse 3D environments and live data from an iPhone camera. The chip generated accurate maps in real time while using just 2.5% of the power required by the best existing map-construction chip. It also allowed a simulated robot to plan safe trajectories using only about 20% of the energy it would otherwise need.
Beyond robotics, the ultra-low-power operation makes the chip well-suited for lightweight augmented reality headsets that can be worn for extended periods — for applications like medical training simulations or detailed repair work.
“Real-time 3D mapping has been the missing piece for small autonomous systems. A drone inspecting a pipeline or a pair of AR glasses navigating a room both need to understand the space around them — instantly, continuously, and at almost no power cost. Gleanmer makes that possible for the first time in a chip you can hold between your fingers,” said co-author Sertac Karaman, a professor of aeronautics and astronautics.
The work was supported by the MIT-MathWorks Fellowship, Amazon, the U.S. National Science Foundation, and Intel. The paper was presented at the IEEE Very Large-Scale Integrated Circuits Symposium.


