Microsoft’s Xbox division is reportedly planning to cut hundreds of jobs this week as part of a sweeping restructuring of its gaming operations, according to a report from The Information on September 21. The move could also involve consolidating several game studios across Microsoft’s gaming organization, including Xbox Game Studios, Bethesda, Activision, and Blizzard.
The layoffs would mark the second major staff reduction in 2026, following 1,600 job cuts in July and additional planned reductions through fiscal 2027. The reported aim is to improve profit margins by reducing costs and focusing development on established franchises such as Elder Scrolls and Fallout, potentially leaving smaller acquired studios with less investment.
Bloomberg reporter Jason Schreier indicated that layoffs at Blizzard—which largely avoided the July cuts—were ‘imminent’ during a recent podcast episode. Microsoft has not confirmed the report or provided details on specific studios or final job numbers. The restructuring is expected to reshape how Xbox manages its creative teams and could lead to studio mergers or team shifts between publishing groups.
The latest developments underscore Microsoft’s strategy of concentrating resources on fewer, high-value development groups while deemphasizing smaller projects. No game cancellations have been linked to the reported layoffs yet, leaving the full impact on Xbox’s upcoming portfolio uncertain.


